From 0cdf3dfa0b1bd6c783af1e8665675ffafcd878b4 Mon Sep 17 00:00:00 2001 From: Patrick Holthaus Date: Fri, 11 Dec 2015 12:03:02 +0100 Subject: [PATCH 2/2] rename type --- proto/sandbox/rst/hri/HighlightTarget.proto | 59 +++++++++++++++++++++++++++++ proto/sandbox/rst/hri/HighlightTarget.rst | 59 ----------------------------- 2 files changed, 59 insertions(+), 59 deletions(-) create mode 100644 proto/sandbox/rst/hri/HighlightTarget.proto delete mode 100644 proto/sandbox/rst/hri/HighlightTarget.rst diff --git a/proto/sandbox/rst/hri/HighlightTarget.proto b/proto/sandbox/rst/hri/HighlightTarget.proto new file mode 100644 index 0000000..06d8e29 --- /dev/null +++ b/proto/sandbox/rst/hri/HighlightTarget.proto @@ -0,0 +1,59 @@ +package rst.hri; + +import "rst/timing/Duration.proto"; + +option java_outer_classname = "HighlightTargetType"; + +/** + * Specifies a target that should be higlighted by an intelligent system, e.g. + * to elicit attention of a human interaction partner. + */ +message HighlightTarget { + + /** + * The modality to use. + */ + enum Modality { + + /** + * Look at the target using eyes and head movements. + */ + GAZE = 1; + + /** + * Use gestures to refer to the target, e.g. pointing. + */ + GESTURE = 2; + + /** + * Use (ambient) light at the target, e.g. leds or surrounding lights. + */ + LIGHT = 3; + + /** + * Use (ambient) sound at the target, e.g. beeps. + */ + SOUND = 4; + + /** + * Use a spot(-light) that points to the target. + */ + SPOT = 5; + } + + /** + * The target that should be highlighted. + */ + required string target_id = 1; + + /** + * How long to highlight the target. + */ + required Duration duration = 2; + + /** + * A list of modalities to use for highlighting. + */ + repeated Modality modality = 3; + +} diff --git a/proto/sandbox/rst/hri/HighlightTarget.rst b/proto/sandbox/rst/hri/HighlightTarget.rst deleted file mode 100644 index 9cc77ba..0000000 --- a/proto/sandbox/rst/hri/HighlightTarget.rst +++ /dev/null @@ -1,59 +0,0 @@ -package rst.hri; - -import "rst/timing/Duration.proto"; - -option java_outer_classname = "HighlightTargetType"; - -/** - * Specifies a target that should be higlighted by an intelligent system, e.g. - * to elicit attention of a human interaction partner. - */ -message HighlightTarget { - - /** - * The modality to use. - */ - enum Modality { - - /** - * Look at the target using eyes and head movements. - */ - GAZE = 1; - - /** - * Use gestures to refer to the target, e.g. pointing. - */ - GESTURE = 2; - - /** - * Use (ambient) light at the target, e.g. leds or surrounding lights. - */ - LIGHT = 3; - - /** - * Use (ambient) sound at the target, e.g. beeps. - */ - SOUND = 4; - - /** - * Use a spot(-light) that points to the target. - */ - SPOT = 5; - } - - /** - * The target that should be highlighted. - */ - required string target_id = 1; - - /** - * How long to highlight the target. - */ - required Duration duration = 2; - - /** - * A list of modalities to use for highlighting. - */ - repeated Modality modality = 3; - -} \ No newline at end of file -- 1.9.1