Feature #2389
Feature #2388: Initial version of Kinect 2 SDK Plugin
Color/Depth/Infrared and Skeleton Grabbing
Status: | New | Start date: | 09/16/2015 | ||
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Priority: | Normal | Due date: | |||
Assignee: | - | % Done: | 70% | ||
Category: | Kinect SDK 2 Plugin | ||||
Target version: | - |
History
#1 Updated by M. Goerlich over 8 years ago
- % Done changed from 0 to 70
The Streams can be grabbed and published through the configurable grabber. Since currently the Kinect 2 SDK does not offer any configuration of streams a videomode option has been implemented through OpenCV, but it performs badly (probably because the debug library is being used? needs to be tested).
A longer test within the appartment context yielded a Framerate of around 28-31 FPS for depth + skeleton grabbing and 22-25 FPS for grabbing depth + skeleton + 720p color images. Scaling the images seems to limit the performance since it happens in the grabbing thread and converting + sending is done in seperate threads, but still all streams run at the same frame rate.
The depth image seems a bit dark but it is unclear at the moment what unit the pixel values are in.