Meetings2011-06-20 » History » Version 11
Version 10 (J. Wienke, 06/20/2011 04:32 PM) → Version 11/15 (J. Wienke, 06/20/2011 04:36 PM)
h1. Meetings2011-06-20
h2. Topics
* Datentyp relation to Channel/Scope 1:1?
* Informer semantics: polymorphic or restricted to certain data types?
** add an any type for informers?
* ultiple scope structures of different categories in parallel?
* How to keep type names unique? Registry?
** We need conflict detection at runtime
** Guide line for generating names
* How much do we want to depend on the nameservice?
* = Common data type repository
h2. Lessons Learned
* Extensibility of data types without recompiling is required
* Tool support: life view
* Deep introspection with content display
** IDL specs provided by name service to keep message size small?
h2. Next steps
* kein 60 Mio Dreiecke
* WBS Funktional Komponenten portieren
* Swissranger, Kinect, Videos
** (Compressed) streams? - brauchen wir das, comon format erarbeiten
*** für Bildverarbeitung eigentlich nicht brauchbar
*** stream codecs könnten konstante Framerate liefern bei unterschiedlicher Kompression
*** streaming mit geringer priorität
** as fast possible
** low latency
** 1:n
* wrap IPL algorithms and components
h2. Topics
* Datentyp relation to Channel/Scope 1:1?
* Informer semantics: polymorphic or restricted to certain data types?
** add an any type for informers?
* ultiple scope structures of different categories in parallel?
* How to keep type names unique? Registry?
** We need conflict detection at runtime
** Guide line for generating names
* How much do we want to depend on the nameservice?
* = Common data type repository
h2. Lessons Learned
* Extensibility of data types without recompiling is required
* Tool support: life view
* Deep introspection with content display
** IDL specs provided by name service to keep message size small?
h2. Next steps
* kein 60 Mio Dreiecke
* WBS Funktional Komponenten portieren
* Swissranger, Kinect, Videos
** (Compressed) streams? - brauchen wir das, comon format erarbeiten
*** für Bildverarbeitung eigentlich nicht brauchbar
*** stream codecs könnten konstante Framerate liefern bei unterschiedlicher Kompression
*** streaming mit geringer priorität
** as fast possible
** low latency
** 1:n
* wrap IPL algorithms and components