Feature #1736

Feature #44: Implement basic introspection support

Implement participant creation and destruction hooks

Added by J. Moringen over 10 years ago. Updated almost 10 years ago.

Status:ResolvedStart date:03/24/2014
Priority:NormalDue date:03/24/2014
Assignee:J. Moringen% Done:

100%

Category:C++
Target version:rsb-0.11

Associated revisions

Revision aec45970
Added by J. Moringen almost 10 years ago

Enable access to factory while loading plugins in src/rsb/Factory.cpp

refs #1736

Previously, plugin init functions could access the factory because of
locking and initialization issues. This is solved by bypassing the
locking and initialization logic during plugin loading.

  • src/rsb/Factory.cpp (factoryWhileLoadingPlugins): new variable; stores
    a pointer to the factory while it loads plugins
    (getFactory): use value of factoryWhileLoadingPlugins if it is not
    NULL
    (Factory::Factory): set factoryWhileLoadingPlugins while loading
    plugins

Revision 15863313
Added by J. Moringen almost 10 years ago

Added signalParticipant{Created,Destroyed} in src/rsb/{Participant,Factory}.cpp

fixes #1736

  • src/rsb/Participant.{h,cpp} (header): updated copyright
    (SignalParticipantDestroyed): new type; signal for participant
    creation
    (Participant::Impl::signalParticipantDestroyed): new member variable;
    reference to factory's signal object
    (Participant::~Participant): emit participant destruction signal
    (Participant::setSignalParticipantDestroyed): new method; used to
    install factory's signal object in the participant
  • src/rsb/Factory.{h,cpp} (SignalParticipantCreated): new type; signal
    for participant creation
    (Factory::getSignalParticipantCreated): new method; return signal for
    participant creation
    (Factory::getSignalParticipantDestroyed): new method; return signal
    for participant destruction
    (Factory::createInformer): install participant destroyed signal object
    in created participant; emit participant created signal
    (Factory::createInformerBase): likewise
    (Factory::createListener): likewise
    (Factory::createReader): likewise
    (Factory::createLocalServer): likewise
    (Factory::createRemoteServer): likewise
  • src/rsb/patterns/LocalServer.cpp (LocalServer::registerMethod):
    likewise
  • src/rsb/patterns/RemoteServer.cpp (RemoteServer::getMethod): likewise

Revision 5faa3e16
Added by J. Moringen almost 10 years ago

Enable access to factory while loading plugins in src/rsb/Factory.cpp

refs #1736

Previously, plugin init functions could not access the factory because
of locking and initialization issues. This is solved by bypassing the
locking and initialization logic during plugin loading.

  • src/rsb/Factory.cpp (factoryWhileLoadingPlugins): new variable; stores
    a pointer to the factory while it loads plugins
    (getFactory): use value of factoryWhileLoadingPlugins if it is not
    NULL
    (Factory::Factory): set factoryWhileLoadingPlugins while loading
    plugins

Reviewed-by: Johannes Wienke <>

Revision 4ac487bc
Added by J. Moringen almost 10 years ago

Added signalParticipant{Created,Destroyed} in src/rsb/{Participant,Factory}.cpp

fixes #1736

Also add Factory::create{Local,Remote}Method methods to enable a
coherent implementation of the new signals in which basically only the
Factory deals with the signals.

  • src/rsb/Participant.{h,cpp} (header): updated copyright
    (SignalParticipantDestroyed): new type; signal for participant
    creation
    (Participant::Impl::signalParticipantDestroyed): new member variable;
    reference to factory's signal object
    (Participant::~Participant): emit participant destruction signal
    (Participant::setSignalParticipantDestroyed): new method; used to
    install factory's signal object in the participant
  • src/rsb/Factory.{h,cpp} (header): updated copyright
    (SignalParticipantCreated): new type; signal for participant creation
    (Factory::getSignalParticipantCreated): new method; return signal for
    participant creation
    (Factory::getSignalParticipantDestroyed): new method; return signal
    for participant destruction
    (Factory::createInformer): install participant destroyed signal object
    in created participant; emit participant created signal
    (Factory::createInformerBase): likewise
    (Factory::createListener): likewise
    (Factory::createReader): likewise
    (Factory::createLocalMethod): new method; creates LocalMethod
    instances; takes care of creation and destruction signals
    (Factory::createLocalServer): take care of creation and destruction
    signals as described above
    (Factory::createRemoteMethod): new method; creates RemoteMethod
    instances; takes care of creation and destruction signals
    (Factory::createRemoteServer): take care of creation and destruction
    signals as described above
  • src/rsb/patterns/LocalServer.cpp (LocalServer::registerMethod): use
    new Factory::createLocalMethod method
  • src/rsb/patterns/RemoteServer.cpp (RemoteServer::getMethod): use new
    Factory::createRemoteMethod method

Reviewed-by: Johannes Wienke <>

History

#1 Updated by J. Moringen over 10 years ago

  • % Done changed from 30 to 80

#2 Updated by J. Moringen over 10 years ago

  • Assignee set to J. Moringen

#3 Updated by J. Moringen over 10 years ago

  • % Done changed from 80 to 90

#4 Updated by J. Moringen almost 10 years ago

  • Status changed from In Progress to Resolved
  • % Done changed from 90 to 100

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